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Old Jan 31, 2007, 08:39 AM // 08:39   #61
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Originally Posted by RTSFirebat
As it stands this is why we don't need a chapter 4 anytime soon. A.net would better off fixing all the graphical errors, bugs, quest bugs, skill balance issues and adding new (even minor) content to the existing chapters available.
In all honesty, do you really feel that would happen? Doing the above wont bring those who left back into the game nor will it generate new income from sales. The production of the C4 from the factions team is already in serious question and the more "New professions" "New skill" "New areas" New weapons" "New armour" etc, we tend to see some recycling in the interests of time to meet the release dates. I agree the C3 is a great game and improvement to the series but i dread dragging my 8th PvE toon across it and cant say that i am looking forward to another Chapter as it is now...

I hope C4 has a CGI moive, they are gonna need the hype...

Last edited by Thallandor; Jan 31, 2007 at 08:41 AM // 08:41..
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Old Jan 31, 2007, 08:48 AM // 08:48   #62
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I'm a pve player and even I was saddened to see the eroding of HA.

Forming a decent group and winning Halls was a tough, time-consuming proposition that was mostly for the hardcore. Then Anet decided that they wanted to get the softcore pvp'ers like me into HA and came up with 6 vs. 6 and then allowed us to take heroes/hench as well.

Boy, did that backfire. While the nubbers like myself were running around with heroes and figuring things out, the hardcore players got annoyed and started leaving en masse. The delay in getting the ladder set up is another frustration for the pvp'ers.

If pvp is the endgame (and I don't disagree that it is), then things dont' look so good with all the pvp'ers leaving.

Also, the contrast in player interaction in towns in Tyria vs. Elona is alarming. The only Tyrian towns that feel like Elona ones are the ones filled with bots.
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Old Jan 31, 2007, 09:15 AM // 09:15   #63
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This has been said since the first day I have been here - 6 months or so after release. Of course, at some point it *will* be true - nothing lasts forever.

And there is some amount of truth to it. The upper most levels of PvP have declined since the rewards are no longer 50,000 US dollars for winning it. "Fun" PvP'ers (note that doesn't imply their level of desire to win or necessarily ability) are still there, but the professional ones are pretty much gone. As to how much they actually contribute to the game - dunno. My guess isn't that much. There are fewer and fewer of the real old timers, but then 2+ years playing a game is a *long* time to retain a high percentage of players (note, high percentage - one can quote a few games that retain a low percentage for decades). There are new games to go master, and I can not blame someone who rules the ladder for over a year going somewhere else - I know if I was at that level the game would get boring no matter what.

Nightfall sold quite well, GW isn't going anywhere as long as each chapter sells like that. I suspect they will, the majority of GW's money makers are those people and a lot of these issues are irrelevant - they are not around long enough to know them. For most of the complaints there is also no alternative that fixes them, you get as bad or worse with the nice thing of a monthly fee.

There are effectively three classes of players. The first - the truly casual, they play one character through the game and quit. They represent the bulk of the game and money made. They are still going quite strong and are increasing with each chapter. The game is quite a bit of fun and is worth the money compared to the rest of the field out there.

The next two classes - long term PvE and PvP (some casual hours, others hardcore). They care about these issues as they are on long term enough to know the difference. They are constantly in flux - anyone here for a long period of time has seen it.

So, nothing new. It's not dieing anytime soon. If you want to be constructive these types of threads can be useful, just try and step outside of your self and your own wants and focus on the game community as a whole. That is hard for many people to do.
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Old Jan 31, 2007, 09:17 AM // 09:17   #64
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8v8 would settle all problems.

ID1,2,3 would all be full.

Alot more ranked people would play.
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Old Jan 31, 2007, 09:50 AM // 09:50   #65
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Quote:
Originally Posted by RTSFirebat
PvP is going strong.
I want whatever drugs you're on...
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Old Jan 31, 2007, 10:29 AM // 10:29   #66
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i read in one of the gaming magazine that i buy that nightfall will be the last of the GW chapters. The end of the trilogy. Theres also some rumours about that Anet wont be able to run the servers forever as they just simply cannot afford to keep ther servers running.
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Old Jan 31, 2007, 10:33 AM // 10:33   #67
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I usually pick up GW, beat the campaign a few times, PVP a bit, and then wait for the next expansion to ever touch GW again.

If GW suffers from anything it's replayability and end-game pve content. In this department GW is a total failure. As far as guilds go... the only thing I ever see holding guilds together at all is some sort of team-pvp and even that can just cause more people to leave.

Higher levels, more diverse skills/builds, ect.. would all be welcome additions instead of new class...nerf/buff...new class...nerf/buff..
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Old Jan 31, 2007, 11:03 AM // 11:03   #68
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Originally Posted by Kern Wolf
I wonder how many GW players are also "WOW" players who are playing the new expansion? Then again, a lot of players could just be taking a break from the game....
I have to admit to being one of those players who spent 2 years nearly in GWs, did everything, got everything, got KOABD, and then got bored.

I made 3 others lvl20 chars, got them 15k armor, and then started a Rit and lost the apeal.

I tried WoW, and loved it. Ive spent the last month playing that and rarely sticking my head into GWs. But that doesnt mean I hate GWs. I love it and I think Anet did a great job. But its to be expected that after playing a game for nearly 2 years, you get bored and want something different.

I dont think GWs is dieing at all, there is always a constant feed of new players. But I expect older players, who have done it all, might move on to new pastures to try new things.

Atleast until Anet brings out the next expansion and adds new blood to it again.

GWs only downside is its limit on content. Once youve done it all, you have to look elsewhere for stuff to do. Anet needs to keep us interested in new and different ways... to tempt us back.
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Old Jan 31, 2007, 11:17 AM // 11:17   #69
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Well I have over 3.000 hours across almost two years, the bulk of it NOT playing with just henchies i.e. guildies and PUGs and I think some people are just ignoring or brushing under the carpet there HAS definately been a trend. I'm a euro server player too and I've commented on this observation numerous times.

The "major outposts" sure there are people in Kaineng, Ascalon, Lions Arch and Kamadan - but those are the major trade outposts. A lot of the other outposts there aren't that many people, particularly in Factions. Nightfall is still kinda newish but it may as well be ghost town since most people seem to be in perma-hero/hench parties and don't talk.

I think this probably began with Factions and then went on from there, with Nightfall single player mentality helping contribute towards it.

Several other guilds whose members I've talked with all noticed similar things too i.e. either large drops in activity or teamplay (or both)
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Old Jan 31, 2007, 12:35 PM // 12:35   #70
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Quote:
Originally Posted by freekedoutfish
I have to admit to being one of those players who spent 2 years nearly in GWs, did everything, got everything, got KOABD, and then got bored.


I made 3 others lvl20 chars, got them 15k armor, and then started a Rit and lost the apeal.

I tried WoW, and loved it. Ive spent the last month playing that and rarely sticking my head into GWs. But that doesnt mean I hate GWs. I love it and I think Anet did a great job. But its to be expected that after playing a game for nearly 2 years, you get bored and want something different.

I dont think GWs is dieing at all, there is always a constant feed of new players. But I expect older players, who have done it all, might move on to new pastures to try new things.

Atleast until Anet brings out the next expansion and adds new blood to it again.

GWs only downside is its limit on content. Once youve done it all, you have to look elsewhere for stuff to do. Anet needs to keep us interested in new and different ways... to tempt us back.

Ok to summarize everything in nutshell
1.You did everything in GWs
2.You moved over to WoW
3.You don't think GWs is dieing at all
4.You admint there a limit on content

Some how the math don't quite add up thou laugh

Sorry don't mean to insult or anything like that just scratching my head what are you trying to tell us laugh
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Old Jan 31, 2007, 04:59 PM // 16:59   #71
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Quote:
Quote:
Originally Posted by ant1590
i read in one of the gaming magazine that i buy that nightfall will be the last of the GW chapters. The end of the trilogy. Theres also some rumours about that Anet wont be able to run the servers forever as they just simply cannot afford to keep ther servers running.
the end of that trilogy has nothing to do with ending GW.

it gives them a clean slate for us to take our present favorite characters to/

as for Anet not having the money to keep the servers going..............surprise.

Anet isnt paying the bills.

Quote:
Who is ArenaNet?

ArenaNet is a wholly owned subsidiary of NCsoft Corporation
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Old Jan 31, 2007, 05:02 PM // 17:02   #72
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Great. Another 'omfg why iznt gw lyke wow fs?'

/cut Sheez....

- Josh
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Old Jan 31, 2007, 05:49 PM // 17:49   #73
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Quote:
Originally Posted by ant1590
i read in one of the gaming magazine that i buy that nightfall will be the last of the GW chapters.
yes it is the end of the trilogy and the last chapter in this chapter arch... Chapter 4 is on the way and will be the start of a new story arch
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Old Jan 31, 2007, 08:30 PM // 20:30   #74
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Anyone find it funny how people make these comparisons about GW and WoW, yet if you look on the WoW message boards they sit and complain as well? Then compare how GW is better?

I think this is how we should just leave this topic as.

You can be concerned and well, be that way. Yet we all know the game will not last forever, but it is going to last a very very long time to come, with new additions every so often and blizzard "apparently" declaring their new titles, WoW is going to see a decrease.

I say stop comparing the two companies, we know they are in competition with each other thats how they get business.

For the "old-school" players I have 2 suggestions:
1. Grow up, it got boring because your playing every day for 2 years and your friends stopped playing.
2. Actually try to do the same mission, get protector titles, get cartographer titles, see the actual environment of the game. You know that castle in north kryta? Or the statue to grenth in the dead middle of the droks run? I bet you don't.

PvE gets repetitive, yet your asking for repetitive tasks like craftsmen+etc.
That is the most contradictory thing you people are saying, has anyone got 8 characters with protector titles in here? I do, but I really want to know how many others are speaking from experience.
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Old Jan 31, 2007, 08:41 PM // 20:41   #75
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Quote:
Originally Posted by Shmanka
Anyone find it funny how people make these comparisons about GW and WoW, yet if you look on the WoW message boards they sit and complain as well? Then compare how GW is better?
Funny isn't it. If people can find something to complain about they will. If they can't, they'll make something up.

All these "Bring out your dead! The End is near!" threads fall into the second catagory. Guild Wars is not dying, sales are great and player population is great. The Wintersday festival had more people online then ever before. I have characters roaming about in all parts of the game, the only areas where player population is low are; some Maguma Jungle outposts, some South Shirverpeaks outposts, and many of the Kurzic/Luxon outposts. This is a sign that player population is spreading out some and centralizing in other places (like Droks) not that the game is dying.
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Old Jan 31, 2007, 08:42 PM // 20:42   #76
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Nightfall should be the last chapter of Guild Wars I. There is absolutely no reason to make another Chapter under the same game engines and balancing issues. Most gamers are not going to buy an antiquated 4th Chapter of Guild Wars at 49.99 when next generation RPG games are coming out for both the PC and consoles. Guild Wars is not WoW, they do not have the player-base to just throw out crap and have people eat it up.

Take into consideration that NCsoft isnt stable quarter to quarter and has had problems keeping Tabula Rasa and Aion on schedule. Auto Assult was a complete failure and write off, and each chapter of Guild Wars sells less copies.

The only wise business decision, insert IMHO, is to make a Guild Wars II next generation game that would be ready for the final quarter of 2007 or later.
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Old Jan 31, 2007, 09:56 PM // 21:56   #77
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Originally Posted by Str0b0
Smoke another one! Seriously! So what if there are big guilds,whoopty doo. It has absolutely no bearing on my small guild of only 3 people. A guild of three can have the exact same amount of resources to spend on each individual as a guild of 100. As for 6 months?!?! What is this Diablo 2? No. Never going to happen. It defeats the purpose of having no fee. If I have to sweat playing just to keep my hard work then screw it. I might as well pony up a subscription fee.
I doubt that a 3 memeber guild can do as much as 100 memeber guild can as they have more resoures.That is unless you farm heavy there are some of us who would like to have more ppl in our guilds but recruiting in game get us no where.I would like to see my guild get bigger as playing with henchies and heros bores me if it was single player game I wouldn't complain to much.There are times when I think about putting the founder in charge and leaving or disbanding.I am just down about the guild situation and fustrated.

I do plan on beta testing Star Trek online in miid 2008 and we already gave it our thoughts Lonesamurai just check my home page out.

Last edited by Age; Jan 31, 2007 at 10:05 PM // 22:05..
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Old Jan 31, 2007, 10:53 PM // 22:53   #78
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Originally Posted by Age
I doubt that a 3 memeber guild can do as much as 100 memeber guild can as they have more resoures.That is unless you farm heavy there are some of us who would like to have more ppl in our guilds but recruiting in game get us no where.I would like to see my guild get bigger as playing with henchies and heros bores me if it was single player game I wouldn't complain to much.There are times when I think about putting the founder in charge and leaving or disbanding.I am just down about the guild situation and fustrated.

I do plan on beta testing Star Trek online in miid 2008 and we already gave it our thoughts Lonesamurai just check my home page out.
So what Guild situation, you never answered my question!

or are you just spouting because you haven't anything else to say? Go on Answer it

(Appologies to the mods if I sound harshe, but I'm sick of people bitching at about something and not actually saying what is wrong with what they're bitching about)
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Old Jan 31, 2007, 11:19 PM // 23:19   #79
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Quote:
Originally Posted by Lonesamurai
So what Guild situation, you never answered my question!

or are you just spouting because you haven't anything else to say? Go on Answer it

(Appologies to the mods if I sound harshe, but I'm sick of people bitching at about something and not actually saying what is wrong with what they're bitching about)
I can not answer this question as I don't know the stats on the guilds and that is all the guilds in GW not just PvP ones or on off the ladder as well to what you posted here.
Quote:
And on the guilds power and scale thing... how do you work this out? my guild is doing ok, but we're not power mad farmers or 1337 HA players and only usually in the top 750 of the current ladder, but we are big, over 70 members! so where does my guild fit into your Guild Scale?
Maybe they should list all the Guilds and have a little description about them.
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Old Jan 31, 2007, 11:34 PM // 23:34   #80
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Originally Posted by Age
I can not answer this question as I don't know the stats on the guilds and that is all the guilds in GW not just PvP ones or on off the ladder as well to what you posted here.
Maybe they should list all the Guilds and have a little description about them.
And what would be the point in listing them all? PvP guilds are as fluid as mercury and PvE guild are 10 a penny...

Besides which, whats the point of doing the list? Guilds are a fluid structure most of the time... I'm lucky that I have a fairly steady influx of new people with very rare leavers

besides, what useful information would this serve?
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